Public Attributes | |
int64_t | m_gracefulDisconnectTimeoutMs |
uint32_t | m_disconnectSleepIntervalMs |
ByteArray | m_comment |
TODO:translate needed. This is the factor used in Disconnect()
ByteArray Proud::CDisconnectArgs::m_comment |
TODO:translate needed. In the server, you can transmit the client disconnection reason through this.
uint32_t Proud::CDisconnectArgs::m_disconnectSleepIntervalMs |
TODO:translate needed. With this, you can adjust the sleep time waiting during disconnection.
int64_t Proud::CDisconnectArgs::m_gracefulDisconnectTimeoutMs |
TODO:translate needed. If you exceed this time, Proud.CNetClient.Disconnect() unconditionally returns and the server cannot immediately recognize the disconnection of the client. Unless absolutely necessary, do not change this value.